Apple Farming Simulator

-=- -=Game Synopsis=- -=-

You play as a chemist and apple farmer, seeking to grow the Ultimate Apple. Slowly work your way up from a single weak apple tree to an efficient orchard by growing and selling apples, then purchasing upgrades at the workbench. The Ultimate Apple may be 1/100000, but with enough genetic engineering you'll be making them in no time. Upgrade your orchard until you reach the pinnacle of apple production.
Below is a showcase of the menu and early game map.

Gameplay gif of Apple Farming Sim.
Apples growing in game.

-=- -=Experience=- -=-

I loved making this project, I was stressed as this was my final project for college, but I had fun with it! This was my last time using Unreal Engine for the foreseeable future since I will be working on a Unity project for the next while, and this was a lovely way to end it. I've always wanted to try making a classic simulator format game or an incremental and I finally did it. I always prefer Unity over Unreal Engine, but this project showed me how much better Unreal is for implementing sound effects, it is the most user friendly experience ever and I wish Unity had that. This project took me 3 weeks, and now I can focus on being an intern until I graduate in a few months!


Ultimate Apple next to regular apples.