Golden Wheels

-=- -=Game Synopsis=- -=-

After customizing your car and pressing [START], you start a race against an NPC opponent. If you slip up and fall onto the grass, you lose. If you make two full laps around the map, you win. Collecting 10 coins will activate the Golden Wheels ability, increasing your speed and control drastically. If you win or lose, the camera moves to a view of the finish line with the placements shown.
(The game isn't laggy, the gif I made is capped at 12fps due to its length).

Gameplay gif of Golden Wheels

-=- -=Experience=- -=-

Despite being my first Unity 3D project, I was quite excited starting off since my previous project was C++ and SDL, I really missed the user friendly C# experience. Honestly I would've liked to put more time into this project, make it look really nice and add a bit more content to it, but im on a streak of finishing up projects at their requirements, I wont have time to polish a game past its requirements for a while. This project took me 2 weeks, it was a nice experience learning how the provided AI works and fiddling with all the settings.