Minesweeper

Game Synopsis

Minesweeper, made in C++ with SDL and OpenGL. The game consists of a grid of tiles, some being mines. Safe tiles show a number counting all adjacent bombs to that tile. Flag suspected unsafe tiles and reveal all safe tiles to win. Revealing a mine causes a game over. The grid can be reset by pressing the button at the top. There is a timer to check how fast it was completed, and a counter of how many flags there are left.

Experience

This was my first C++ game using OpenGL after learning the language through making text games. I used free sprites off of a website for a game called KinitoPet, as I couldn't find the assets for the original windows minesweeper anywhere on the internet. At the time, making this project was a huge milestone for me, but looking back I have made so many bigger steps since then that the struggles I faced aren't memorable.