Game Synopsis
Playing as a goblin sealed for eternity in the depths of a cave, utilize
special tools and abilities to traverse the cave and escape. The absurd
nature of the game is due to this being our first game ever made. Abilities include
a double jump, a deployable horizontal ladder, a deployable glass platform, and
a singular cardboard box that can be pushed.
Experience
I developed The Fell Gob in a group with 3 classmates. We shared the workload
codewise and it served as my first experience with Lua. The goblin character is
named Gobby, I drew it, and anyone claiming otherwise is lying. Gobby
has become a common reference in a lot of our projects since then, due to this project
being our first game.